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So, you want to be a comic book artist? : the ultimate guide on how to break into comics!
Title:
So, you want to be a comic book artist? : the ultimate guide on how to break into comics!
Author:
Amara, Philip.
ISBN:
9781582703589

9781582703572
Personal Author:
Edition:
[Updated edition].
Physical Description:
xii, 163 pages : illustrations ; 23 cm
Contents:
So, You Wanna Be a Comic Book Artist? -- Starting a Studio and the Tools of the Trade -- Draw, Partner! Illustration Tips and Tricks -- Character Creation: From Superheroes to Villains -- Creating Stellar Stories : Comic Book Scripts -- Layout : Putting It All Together -- Copy-Shop Comics -- Self-Promotion: Getting Publicity for Your Work -- Portfolios : Submitting Your Comics to Publishers -- Beyond Comic Books : Hollywood Directing to Video Game Designing -- Resources : Recommended Industry Info -- Essential Comic Book Terminology.
Abstract:
Presents a step-by-step guide to creating, publishing and marketing comic books, including developing compelling characters, approaching publishers, and adapting storylines for video games and movies.
Program Information:
Reading Counts! 7.6.